The Werewolves

The Werewolves are a team working against the Villagers. The Werewolves collectively choose a player to kill each night. Each night the Moderator will wake them up as a group and allow them to choose a victim to kill for that night. The Moderator tells the victim as the day phase starts.

Certain roles like the Alpha Werewolf, Omega Werewolf, Wolf In Sheep's Clothing, and Lone Wolf count as Werewolves, but have additional powers, restrictions, or win conditions. Unless otherwise noted they wake with the Werewolves when the Moderator calls on them.

The Werewolves win my achieving parity, or an equal number of remaining Villagers and Werewolves.

To tilt the balance in favor of the Werewolves add extra abilities like the Alpha Werewolf, Wolf in Sheep’s Clothing or a make one Villager into a Worshiper. Roles like the Remorseful Werewolf or the Lone Wolf cause the Werewolves to turn against one another and balance against the Werewolves.

Werewolf Role Variations
 * Each Werewolf chooses a victim separately. All chosen victims die in the morning. This variation is best for very large games as the body count is very high.